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Game status buffer |
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The buffer is defined as the direction in which to move after drawing one 8-bit cell of data. A 1 moves drawing up one row, a 0 moves it down one row, a 2 leaves it unchanged. FF marks the end of the data.
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| F5D3 | DEFB $01,$01,$01,$01,$00,$01,$00,$01 | |||
| F5DB | DEFB $00,$01,$00,$01,$00,$00,$00,$00 | |||
| F5E3 | DEFB $00,$02,$00,$02,$00,$02,$00,$02 | |||
| F5EB | DEFB $00,$02,$02,$02,$02,$FF | |||
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