9538: Redraw the attributes after a sprite moves
| 9538 |
PUSH AF |
| 9539 |
PUSH BC |
| 953A |
PUSH DE |
| 953B |
PUSH HL |
| 953C |
LD B,$03 |
| 953E |
LD A,L |
| 953F |
CP $F1 |
| 9541 |
JR C,$9544 |
| 9543 |
DEC B |
| 9544 |
LD C,$03 |
| 9546 |
LD A,H |
| 9547 |
CP $11 |
| 9549 |
JR NC,$954C |
| 954B |
DEC C |
| 954C |
CALL $9584 |
| 954F |
CALL $95A6 |
| 9552 |
PUSH BC |
| 9553 |
PUSH DE |
| 9554 |
PUSH HL |
| 9555 |
LD A,(HL) |
| 9556 |
CP $09 |
| 9558 |
JR C,$955E |
| 955A |
LD A,$06 |
| 955C |
JR $9566 |
| 955E |
ADD A,$4F |
| 9560 |
PUSH BC |
| 9561 |
LD B,$98 |
| 9563 |
LD C,A |
| 9564 |
LD A,(BC) |
| 9565 |
POP BC |
| 9566 |
LD (DE),A |
| 9567 |
INC DE |
| 9568 |
INC HL |
| 9569 |
DJNZ $9555 |
| 956B |
POP HL |
| 956C |
LD DE,$0020 |
| 956F |
AND A |
| 9570 |
SBC HL,DE |
| 9572 |
POP DE |
| 9573 |
PUSH HL |
| 9574 |
EX DE,HL |
| 9575 |
LD DE,$0020 |
| 9578 |
ADD HL,DE |
| 9579 |
EX DE,HL |
| 957A |
POP HL |
| 957B |
POP BC |
| 957C |
DEC C |
| 957D |
JR NZ,$9552 |
| 957F |
POP HL |
| 9580 |
POP DE |
| 9581 |
POP BC |
| 9582 |
POP AF |
| 9583 |
RET |