The room format in Technician Ted is very different from Manic Miner and Jet Set Willy, which have a fixed grid that is simple to decode. Instead, it has a mini Logo-style language, which takes advantage of the fact that most rooms in platform games contain either empty space to move into, or long rows or columns. The tables for each room are pointed to by the value in (A471) - normally E1E6 and are offsets from a base pointer stored in (A473) - normally E248. The structure is then: