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B264: Jump movement table
Each entry in the table is executed during a jump, and holds three bytes. The format for each entry is :
0 X position to increment by
1 Y position to increment by (can be negative)
2 Frame number to use during the jump (6 or 7)
B264 DEFB $02,$FC,$06
B267 DEFB $02,$FC,$06
B26A DEFB $02,$FC,$06
B26D DEFB $02,$FC,$06
B270 DEFB $02,$FC,$07
B273 DEFB $02,$FC,$07
B276 DEFB $02,$04,$07
B279 DEFB $02,$04,$07
B27C DEFB $02,$04,$06
B27F DEFB $02,$04,$06
B282 DEFB $02,$04,$06
B285 DEFB $02,$04,$00
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