| Dynamite Dan | Routines | 
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| 
Used by the routine at DA8D.
 | ||||
| DAE5 | LD HL,$EE34 | Point HL at the "life lost" sound effect data. (EE34) | ||
| DAE8 | LD B,$09 | Loop 9 times. | ||
| DAEA | LD E,(HL) | Put the next frequency in DE. | ||
| DAEB | LD D,$00 | |||
| DAED | INC HL | Put the next length in B. | ||
| DAEE | LD B,(HL) | |||
| DAEF | PUSH HL | Remember HL and BC. | ||
| DAF0 | PUSH BC | |||
| DAF1 | CALL $DAB2 | Beep. | ||
| DAF4 | POP BC | Restore HL and BC. | ||
| DAF5 | POP HL | |||
| DAF6 | INC HL | Move to the next entry. | ||
| DAF7 | DJNZ $DAEA | Repeat until all sound has been played. | ||
| DAF9 | RET | |||
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