Address Length Description
6EC8 6
Current player score
6ECE 6
Player 1 score
6ED4 5
Player 2 score
6ED9 7
Player 3 score
6EE0 6
Player 4 score
6EE6 1
Current eggs left
6EE7 1
Player 1 eggs left
6EE8 1
Player 2 eggs left
6EE9 1
Player 3 eggs left
6EEA 1
Player 4 eggs left
6EEB 1
Current level - 1
6EEC 1
Player 1 level - 1
6EED 1
Player 2 level - 1
6EEE 1
Player 3 level - 1
6EEF 1
Player 4 level - 1
6EF0 1
Player 1 lives
6EF1 1
Player 2 lives
6EF2 1
Player 3 lives
6EF3 1
Player 4 lives
72D8 1
X position
72D9 2
Y position
72DB 82
Current player sprite
732D 1
Input selection mechanism
732E 1
Bitmask to select for UP key
732F 1
Input to port FE for UP key
7330 1
Bitmask to select for DOWN key
7331 1
Input to port FE for DOWN key
7332 1
Bitmask to select for LEFT key
7333 1
Input to port FE for LEFT key
7334 1
Bitmask to select for RIGHT key
7335 1
Input to port FE for RIGHT key
7336 1
Bitmask to select first JUMP key
7337 1
Input to port FE for first JUMP key
7338 1
Bitmask to select second JUMP key
7339 1
Input to port FE for second JUMP key
733A 1
Number of players
733B 1
Current player
733C 1
Game status buffer entry at 733C
733D 2
Screen position for the active score display
733F 3
Bonus / 10
7342 3
Time
7345 3
Game status buffer entry at 7345
7348 2
Co-ordinates of the mother duck
734A 4
Game status buffer entry at 734A
734E 2
Screen position of first lift
7350 1
Set to FF to disable lifts
7351 1
Y co-ordinate of first lift
7352 2
Screen position of second lift
7354 1
Y co-ordinate of second lift
7355 1
Set to 1 if travelling upwards on a lift
7356 5
Co-ordinates of duckling
735B 16
Co-ordinates of duckling
736B 8
Speed of ducklings (?)
7373 1
Set to FF if the Fuller Orator is active
7374 2
Current Fuller Orator data